Nwod changing breeds
However, the rising power and strength of human civilization has started to restrict their power, and an atmosphere of gloom resides over many of the games as once-almighty supernatural beings, the dark Princes and Lords of previous eras, in their turn face the bleak and unbearable prospect of a future spent struggling and shrinking under the ever-more powerful gaze and control of a worldwide technocratic cabal, which intends to stamp out mysticism - and their supernatural rivals in the same course - by making reason and science paramount. One facet that sets the World of Darkness apart from most other horror fiction is that these creatures are not solitary predators to be hunted down and destroyed, but they are numerous and intelligent enough so to form secret societies, develop various factions and allegiances, and use humans as pawns in power struggles and murderous games often lasting centuries or millennia. Humanity is losing hope as it is secretly preyed upon and controlled by supernatural creatures such as vampires, werewolves and wraiths. The World of Darkness resembles the contemporary world, but darker, more devious, more conspiratorial.
The theme of the old World of Darkness is described as " Gothic-Punk" by the developers. The first setting was created in 1991 with the release of Vampire: The Masquerade support for it subsequently ended in 2004 with the release of Time of Judgment.
#NWOD CHANGING BREEDS TV#
They eat the same food, wear the same clothes, and waste time watching the same stupid TV shows. Superficially, most people in this fictional world live the same lives we do. It’s a place very much like our world, sharing the same history, culture and geography. The stories told in this game are set in the World of Darkness. The World Of Darkness is a Storytelling game, because it’s an opportunity for you to participate in the deeply human endeavor of telling stories. Indeed, some of the most ancient stories that are still told today grapple with the biggest mysteries of all - life, death, creation, redemption and the ongoing struggle of good versus evil.
But it’s a safe bet that the first tale tellers used their craft to explain the mysteries going on around them. We can’t know when humans first started telling stories, or why. Chronicles of Darkness, previously World of Darkness